- #OCTANE RENDER LIGHTWAVE PLUGIN INSTALL#
- #OCTANE RENDER LIGHTWAVE PLUGIN FULL#
- #OCTANE RENDER LIGHTWAVE PLUGIN LICENSE#
OctaneRender Studio and Creator both also ship with OctaneRender for NUKE and OctaneRender for After Effects included in addition to your selections. You may also select OctaneRender Cloud (ORC), to harness the power of scalable GPUs in the cloud directly from Unity. You can select your plugins after installing OctaneRender Studio or Creator. There are 25+ authoring tools supported by Octane or in development, including Cinema 4D, 3ds Max, Maya, Blender, Houdini, MODO, LightWave, Rhinoceros, Revit, and more. Q: Octane Plugins: what are the Octane plugins that come with OctaneRender Studio and OctaneRender Creator? A: With OctaneRender Studio, you can choose 1 included plugin, and with OctaneRender Creator, you can choose 3. Q: Commitment: what is the commitment period for OctaneRender Studio and OctaneRender Creator? A: The minimum commitment period is an annual term, billed monthly at $20 per month for OctaneRender Studio and $60 per month for OctaneRender Creator. You can find a list of hardware suggestions based around different uses of OctaneRender here. Octane requires CUDA cards, and effectively works as far back as the GeForce GTX 970s. Q: GPU Requirements: how fast of a GPU do I need for Octane for Unity? A: You can explore OctaneBench to get a sense for various GPU performances.
#OCTANE RENDER LIGHTWAVE PLUGIN LICENSE#
Please note the differences in the number of concurrent GPUs users can use between the different license levels: Please visit the Octane Benchmark page for a list of single and multiple GPU performance results for Octane compatible graphics cards. Q: More GPUs: how much faster are more GPUs? A: With Octane, render speed scales linearly with additional GPUs.
#OCTANE RENDER LIGHTWAVE PLUGIN FULL#
An early demo was presented at SIGGRAPH 2017, and a full integration is currently in development. However, we are working on an integration with AMD for Apple workstations. At the moment, Octane requires NVIDIA technology to run. Q: Apple: can I use OctaneRender for Unity on my Mac? A: Not yet. Q: Versions: what versions of Unity and Octane does Octane for Unity support? A: OctaneRender for Unity will be available in Unity 2017.1 and above and will support OctaneRender 3.07 upon launch.
Q: How do I get my additional plugins? Once you have purchased Studio or Creator and load up Octane, you will receive an email directing you to to view and manage your OctaneRender account. It’ll take a minute to compile but once it does so, you can move around the scene easily. That will open the PBR Viewport and you can see the PBR textures. What do I need to do? To see your scene in OctaneRender, select PBR Render Target and then hit render. Q: I’ve installed OctaneRender but I can’t see what the renderer is doing.
#OCTANE RENDER LIGHTWAVE PLUGIN INSTALL#
Once loaded, you will be prompted to accept an account bridge to link to your Unity account, which will install OctaneRender. Now what? A: Load your scene in the Unity Editor. Q: I’ve downloaded my OctaneRender scene from the Asset Store.
You can download OctaneRender for Unity on that page. Click the link “Download OctaneRender for Unity Installer Scene” within the email to go to the Unity Asset Store.
What’s next? A: Shortly after your purchase, you will receive an email from Unity Technologies that contains a link to download the OctaneRender plugin.
Q: I’ve purchased OctaneRender on Unit圓d.com.